Hi there! I am Chia-Yu Chou.
I am a software engineer with 3.5 years of professional experience in the gaming industry, specializing in rendering and game feature implementations using Unity. I previously worked at Rayark Inc., and my work included writing Unity shaders, optimizing rendering pipelines, and implementing features in various systems such as UI, character skill, and turn-based combat mechanics. Prior to work, I completed my Master’s degree from Graduate Institute of Networking and Multimedia at National Taiwan University. My areas of interest include physically-based rendering and game development.