Hi! I am Chia-Yu Chou.
I am a software engineer with 3.5 years of professional experience in the gaming industry, specializing in rendering and game feature implementations using Unity. I previously worked at Rayark Inc., and my work included writing Unity shaders, optimizing rendering pipelines, and implementing features in various systems such as UI, character skill, and turn-based combat mechanics. Prior to work, I completed my Master’s degree from Graduate Institute of Networking and Multimedia at National Taiwan University. My areas of interest include physically-based rendering and game development.
Previously, I did my undergraduate studies in Computer Science and Information Engineering at National Taiwan University.
I interned at Rayark Inc. in summer 2018.
Email: chiayu.hank.chou (at) gmail (dot) com
(Feel free to send me an email.)
This site is inspired by Yining Karl Li and Benedikt Bitterli. The titles/subtitles are typeset in Geo Sans Light downloaded from CUFON Fonts, and the body text is typeset in default Sans-Serif font which is OS-dependent.
This Jekyll theme plaintro is now released. Check it out on Github!